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DARK DELVE
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Devlog
The project is finished, at least for now.
December 04, 2023
by
Fedmar
I've decided to stop working on DARK DELVE, for the time being. In my opinion, the project is fine as it is: I can keep working on it, tweaking the mechanics, the wording, and the advice in the GM's G...
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04/12/23: New GM's Guide!
December 04, 2023
by
Fedmar
A full, updated version of the Gm's Guide has been published, containing: A clearer and more digestible mothod of dungeon generation; Revisited advice, presented in a more orderly manner; Revised mons...
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03/12/23: Character Creation, Leveling and Spellcasing Overhaul
December 04, 2023
by
Fedmar
A new system for Character Creation, based on Talent Tables Four Talent Classes: Warrior, Rogue, Artisan, and Mage A new leveling system based on the Talents A new system of Spellcasting, based on Spe...
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26/11/23: GM Toolkit
November 26, 2023
by
Fedmar
Added a full suite of GM Tools Advice on running DARK DELVE Dungeon generation method Monster generation method Example bestiary...
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22/11/23: Major changes
November 22, 2023
by
Fedmar
Reformatted the whole guide to allow for easier referencing Added a short intro section, explaining some of the lore A suite of GM tools and advice is in the works!...
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17/11/23: Updated rules
November 17, 2023
by
Fedmar
#Update
List of 10 example spells New rules for healing dying characters Characters who start with a spell slot can also take a shield instead of a weapon...
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17/11/23: Official publishing
November 17, 2023
by
Fedmar
Today, 17/11/23, the first draft of DARK DELVE goes out to the public! I plan on some future changes to the system (potentially major changes, but I can't forsee this presently), as well as new conten...
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